<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>3D Visualization | Yang Chen's Homepage</title><link>https://cubicsyang.github.io/tags/3d-visualization/</link><atom:link href="https://cubicsyang.github.io/tags/3d-visualization/index.xml" rel="self" type="application/rss+xml"/><description>3D Visualization</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Mon, 09 Nov 2026 00:00:00 +0000</lastBuildDate><image><url>https://cubicsyang.github.io/media/logo_hu_93f9cf0b390b4b6f.png</url><title>3D Visualization</title><link>https://cubicsyang.github.io/tags/3d-visualization/</link></image><item><title>Lobeck: a terrain block diagram studio</title><link>https://cubicsyang.github.io/project/lobeck/</link><pubDate>Mon, 09 Nov 2026 00:00:00 +0000</pubDate><guid>https://cubicsyang.github.io/project/lobeck/</guid><description>&lt;p&gt;
is a browser-based studio for creating and exploring 3D axonometric terrain block diagrams in the style of the geomorphologist A. K. Lobeck.
Terrain can be generated from procedural landform presets (ridge and valley, alpine, mesa and canyon, volcanic island, river hills, basin and range), loaded from real elevation data, or imported.&lt;/p&gt;
&lt;p&gt;The block can be sculpted, cut and labelled, then rendered in isometric, dimetric, trimetric or oblique views with Lobeck, hypsometric, natural, clay or contour-model styles, and exported as a figure or shared as a link.&lt;/p&gt;</description></item></channel></rss>